A detailed look at implementing graphically demanding games in OpenGL with Java, using the JOGL library

Saturday, January 24, 2009

JavaPop update

It's been quiet here but I've been busy working away on JavaPop. Several new features have come together recently, so I've released a new .jar so you can try earthquakes, lightning, volcanoes and so on for yourself. Give it a whirl and tell me which area I should work on next.

While there are buttons for all the effects from Populous II: Trials of the Olympian Gods, only the raise/lower land, move papal magnet, swamp, earthquake, batholith, volcano and basalt do anything at the moment. And there are no victory conditions, although there is a very dumb AI to play against. He will try to expand his settlement, but will not attack you yet.

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